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  Viewing User Profile for: considerate_guy
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Joined: 03-23-2005 11:37 AM
Last Login: 04-17-2008 01:40 AM
Website: http://movies.blainesville.com
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Signature: Blaine - Digital Media MVP
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 Post Statistics
considerate_guy has contributed to 17,275 out of 214,786 total posts (8.04% of total).
Most Recent Posts:
Re: 2 effects request - from youtube videos 10/28/2009 2:39:46 PM   (Total replies: 1)
The first one looks almost like a fade transition, but stopping in the middle (both showing 50% opacity), then returning to the first one showing completely. The second one is called Picture-in-picture. You can purchase the <a href="http://www.rehanfx.org/shader.htm">ShaderTFX</a> add-on that will let you do this.

Re: Windows Live Movie Maker and Blaine?? 11/19/2009 4:13:00 PM   (Total replies: 1)
It's been fun trying to keep up with Microsoft. They reworked the "engine" in WMM 6.0 to use the GPU with pixel and vertex shaders. This enabled new capabilities, but also required us to start over creating custom transitions and effects. Now in WLMM, they have done it again. The new "engine" in WLMM is based on X3D. It's a successor to VRML. So again things would need to be recreated. The dilemma is that nothing has been published on how to accomplish the customization. So if we are to ...

Re: Windows Live Movie Maker - Released 11/19/2009 4:05:59 PM   (Total replies: 0)
You can do this yourself if you have a backup of your Windows Vista computer. Pull out the complete contents of the C:\Program Files\Movie Maker folder. Restore these to the same location on your Windows 7 machine. Next register the 4 DLLs that start with WMM2<something>.DLL. There have been a couple of posts from someone that has created an installer that does just that without out the manual steps.

Re: Windows Live Movie Maker - Released 11/6/2009 5:17:16 PM   (Total replies: 1)
From the Windows Live Team Blog: <a href="http://windowslivewire.spaces.live.com/Blog/cns!2F7EB29B42641D59!42882.entry">Windows Live Movie Maker – What changed in the new version, and why</a> It's worth a read to understand how the new hybrid storyboard/timeline works along with other rationale for the changes. For now, you are able to add comments to give your feedback to the team. If you have something constructive to add, let them know. But please don't overload them just with ...

Re: l nead a bass effect 10/27/2009 3:29:34 PM   (Total replies: 1)
I looked and didn't see what you were referring to. Can you give us the time where you see the effect?

Re: l nead a bass effect 10/27/2009 5:01:26 PM   (Total replies: 1)
Do you mean the sound effect? Or do you mean where the particles explode from the letters? I'm not understanding what you want us to look at...

Re: Improved Bluescreen transition 2/1/2008 11:50:59 PM   (Total replies: 0)
The filename can be named anything (as long as it ends in .xml). The only thing that matters is what it says on the 'Transition name' line *inside* the XML. That's what you will see when you look for the transition.

Re: Improved Bluescreen transition 9/2/2007 1:16:25 AM   (Total replies: 0)
If you follow all the steps as listed in the first post in this thread, it will work. Things to be sure of: 0) Be sure you are on Windows XP (this particular transition only works on XP) 1) Always use Notepad (not WordPad, Word or any other editor) 2) Be sure to save it in the AddOnTFX folder 3) Be sure the extension is .XML (if you do it correctly the icon for the file is a globe between < brackets >) 4) Restart WMM. 5) Look for this in the 'Video <b>Transitions</b>' folder.

Re: Improved Bluescreen transition 11/26/2007 1:31:29 AM   (Total replies: 0)
For Vista, get Rehan's ShaderTFX package which includes bluescreen (and greenscreen, which XP can't do). <post>126998</post>

Re: Improved Bluescreen transition 11/10/2006 2:00:24 AM   (Total replies: 1)
I'm not sure whose site you are looking at... mine doesn't have any silver dragon clip... As for bluescreening backgrounds, it depends on the color, the lighting (keep it even), no highlights or shadows, etc. The best answer is to try it and see how it looks and figure out what you need to correct.

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